

"Our combined technologies will not only provide game developers with an improved authoring environment and runtime solution, but will also apply to the broader interactive entertainment industry ranging from film to mobile to the web," Irie said. scaleform-gfx-xb1 : This repo is for building Scaleform with the Xbox One console support and is distributed to licensed Xbox developers.

Scaleform recently announced it would be adding a whole host of features aimed at smartphone platforms to GFx 4.0.Īccording to Scaleform president and CEO Brendan Iribe, the Autodesk buyout should aid its assault on mobile formats, scaleform-gfx-ps4: This repo is for building Scaleform with PlayStation 4 console support and is distributed to licensed PlayStation developers. "We expect the integration of Scaleform to allow us to innovate faster and help further improve the game creation process for online, console, and mobile development." "The Scaleform team will bring a wealth of expertise in creating highly optimised runtime solutions for PCs, consoles and mobile devices," added Stevens. It's a move that, in VP of games, media and entertainment Marc Stevens' words, will equip Autodesk with the tools to "more rapidly develop immersive 3D and casual game experiences".
#Scaleform gfx platforms software
The takeover, which is expected to close before the end of April, will see the two parties' software integrated.

With the firm currently debuting the latest version of its graphics engine GFx at Mobile World Congress, Scaleform has announced it's been acquired by 3D software specialist Autodesk in a deal worth $6 million.
